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	<title>Comments on: Proposal to Adobe for a Core Animation Library</title>
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	<link>http://go.mosessupposes.com/?p=14</link>
	<description>Toward a shared open standard platform for Adobe animation systems (beta)</description>
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		<title>By: 2008 In Review - Flash Platform Shortcomings &#124; Iona.LABS</title>
		<link>http://go.mosessupposes.com/?p=14&#038;cpage=1#comment-184</link>
		<dc:creator>2008 In Review - Flash Platform Shortcomings &#124; Iona.LABS</dc:creator>
		<pubDate>Wed, 11 Feb 2009 17:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://go.mosessupposes.com/?p=14#comment-184</guid>
		<description>[...] should a CS4 user need to know so many syntaxes to make things dance around or produce transitions? Moses supposes propsed this over a year ago, and no movement has taken place on this AFAIK. Dont&#8217; think its a big [...]</description>
		<content:encoded><![CDATA[<p>[...] should a CS4 user need to know so many syntaxes to make things dance around or produce transitions? Moses supposes propsed this over a year ago, and no movement has taken place on this AFAIK. Dont&#8217; think its a big [...]</p>
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		<title>By: 2008 In Review - Flash Platform Shortcomings &#124; Padub</title>
		<link>http://go.mosessupposes.com/?p=14&#038;cpage=1#comment-183</link>
		<dc:creator>2008 In Review - Flash Platform Shortcomings &#124; Padub</dc:creator>
		<pubDate>Sat, 17 Jan 2009 23:09:16 +0000</pubDate>
		<guid isPermaLink="false">http://go.mosessupposes.com/?p=14#comment-183</guid>
		<description>[...] should a CS4 user need to know so many syntaxes to make things dance around or produce transitions? Moses supposes propsed this over a year ago, and no movement has taken place on this AFAIK. Dont&#8217; think its a big [...]</description>
		<content:encoded><![CDATA[<p>[...] should a CS4 user need to know so many syntaxes to make things dance around or produce transitions? Moses supposes propsed this over a year ago, and no movement has taken place on this AFAIK. Dont&#8217; think its a big [...]</p>
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		<title>By: 2008 In Review - Flash Platform Shortcomings &#124; Visualrinse &#124; Design and Development by Chad Udell</title>
		<link>http://go.mosessupposes.com/?p=14&#038;cpage=1#comment-182</link>
		<dc:creator>2008 In Review - Flash Platform Shortcomings &#124; Visualrinse &#124; Design and Development by Chad Udell</dc:creator>
		<pubDate>Tue, 06 Jan 2009 03:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://go.mosessupposes.com/?p=14#comment-182</guid>
		<description>[...] should a CS4 user need to know so many syntaxes to make things dance around or produce transitions? Moses supposes propsed this over a year ago, and no movement has taken place on this AFAIK. Dont&#8217; think its a big [...]</description>
		<content:encoded><![CDATA[<p>[...] should a CS4 user need to know so many syntaxes to make things dance around or produce transitions? Moses supposes propsed this over a year ago, and no movement has taken place on this AFAIK. Dont&#8217; think its a big [...]</p>
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		<title>By: Adam34</title>
		<link>http://go.mosessupposes.com/?p=14&#038;cpage=1#comment-169</link>
		<dc:creator>Adam34</dc:creator>
		<pubDate>Sun, 20 Apr 2008 17:02:37 +0000</pubDate>
		<guid isPermaLink="false">http://go.mosessupposes.com/?p=14#comment-169</guid>
		<description>In regards to Adobe implementing this throughout CS. Animation packages represent a language for expressing motion in our interactive worlds. Within the Flash community we have had to learn many dialects.</description>
		<content:encoded><![CDATA[<p>In regards to Adobe implementing this throughout CS. Animation packages represent a language for expressing motion in our interactive worlds. Within the Flash community we have had to learn many dialects.</p>
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		<title>By: akurtser</title>
		<link>http://go.mosessupposes.com/?p=14&#038;cpage=1#comment-137</link>
		<dc:creator>akurtser</dc:creator>
		<pubDate>Fri, 11 Jan 2008 16:53:51 +0000</pubDate>
		<guid isPermaLink="false">http://go.mosessupposes.com/?p=14#comment-137</guid>
		<description>I think you&#039;ve got a really good point, the lack of unified methodology is outrageous.

Almog Kurtser.</description>
		<content:encoded><![CDATA[<p>I think you&#8217;ve got a really good point, the lack of unified methodology is outrageous.</p>
<p>Almog Kurtser.</p>
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	<item>
		<title>By: Dreaming in Flash &#187; Blog Archive &#187; AS3 Tweener engines, GOASP and Adobe.</title>
		<link>http://go.mosessupposes.com/?p=14&#038;cpage=1#comment-136</link>
		<dc:creator>Dreaming in Flash &#187; Blog Archive &#187; AS3 Tweener engines, GOASP and Adobe.</dc:creator>
		<pubDate>Thu, 10 Jan 2008 10:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://go.mosessupposes.com/?p=14#comment-136</guid>
		<description>[...] proposal to Adobe for a Core Animation Library and after reading it I must say that I agree with it to it&#039;s full extent. So be sure to check it [...]</description>
		<content:encoded><![CDATA[<p>[...] proposal to Adobe for a Core Animation Library and after reading it I must say that I agree with it to it&#8217;s full extent. So be sure to check it [...]</p>
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		<title>By: freemind</title>
		<link>http://go.mosessupposes.com/?p=14&#038;cpage=1#comment-106</link>
		<dc:creator>freemind</dc:creator>
		<pubDate>Fri, 07 Dec 2007 15:06:50 +0000</pubDate>
		<guid isPermaLink="false">http://go.mosessupposes.com/?p=14#comment-106</guid>
		<description>excellent idea moses!!! i definitely dig this approach!
looks like the vision of a bright future for all creatives... :)
really would be a dream coming true; let&#039;s hope adobe is listening.</description>
		<content:encoded><![CDATA[<p>excellent idea moses!!! i definitely dig this approach!<br />
looks like the vision of a bright future for all creatives&#8230; <img src='http://go.mosessupposes.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
really would be a dream coming true; let&#8217;s hope adobe is listening.</p>
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		<title>By: a-thonsx &#187; Blog Archive &#187; Proposal to Adobe for a Core Animation Library</title>
		<link>http://go.mosessupposes.com/?p=14&#038;cpage=1#comment-69</link>
		<dc:creator>a-thonsx &#187; Blog Archive &#187; Proposal to Adobe for a Core Animation Library</dc:creator>
		<pubDate>Wed, 21 Nov 2007 23:00:42 +0000</pubDate>
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		<description>[...] here for [...]</description>
		<content:encoded><![CDATA[<p>[...] here for [...]</p>
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		<title>By: matthew</title>
		<link>http://go.mosessupposes.com/?p=14&#038;cpage=1#comment-65</link>
		<dc:creator>matthew</dc:creator>
		<pubDate>Wed, 21 Nov 2007 02:25:37 +0000</pubDate>
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		<description>I would echo the statement of others, it would be fantastic to use and a welcome improvement. I would imagine that there has to be persons within Adobe that are also working really hard towards a similar goal.

I have also spent enough time harassing really smart folks within Adobe about similar things to be able to guess what one of the first questions you will get in response to such a request: This is no small request, we are talking about considerable changes to a half dozen established applications, as paying users, is having a new &quot;Core Animation Library&quot; important enough to accept that it can&#039;t be simply replaced in one release, that it may take several. How would you feel if the core engine was in place but you could no longer script half of the effects/tools you could in the previous releases?

Personally i love the idea, and i would be willing to accept a potentially large hit in scripting capabilities for a release cycle (which can be like 20 months), if i knew a rock solid Core Animation Library was being implemented. It better be really good tho, like candy.</description>
		<content:encoded><![CDATA[<p>I would echo the statement of others, it would be fantastic to use and a welcome improvement. I would imagine that there has to be persons within Adobe that are also working really hard towards a similar goal.</p>
<p>I have also spent enough time harassing really smart folks within Adobe about similar things to be able to guess what one of the first questions you will get in response to such a request: This is no small request, we are talking about considerable changes to a half dozen established applications, as paying users, is having a new &#8220;Core Animation Library&#8221; important enough to accept that it can&#8217;t be simply replaced in one release, that it may take several. How would you feel if the core engine was in place but you could no longer script half of the effects/tools you could in the previous releases?</p>
<p>Personally i love the idea, and i would be willing to accept a potentially large hit in scripting capabilities for a release cycle (which can be like 20 months), if i knew a rock solid Core Animation Library was being implemented. It better be really good tho, like candy.</p>
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		<title>By: MadSpin</title>
		<link>http://go.mosessupposes.com/?p=14&#038;cpage=1#comment-64</link>
		<dc:creator>MadSpin</dc:creator>
		<pubDate>Tue, 20 Nov 2007 20:07:18 +0000</pubDate>
		<guid isPermaLink="false">http://go.mosessupposes.com/?p=14#comment-64</guid>
		<description>I agree I think its more of a necessity. Doing web development requires knowledge of working with several applications. Now that Adobe acquired Macromedia, pretty much all of my programs are part of the Adobe suite. Having something like this [Core Animation Library] would definitely knock down the learning curves between applications as well as increase collaboration efficiency.</description>
		<content:encoded><![CDATA[<p>I agree I think its more of a necessity. Doing web development requires knowledge of working with several applications. Now that Adobe acquired Macromedia, pretty much all of my programs are part of the Adobe suite. Having something like this [Core Animation Library] would definitely knock down the learning curves between applications as well as increase collaboration efficiency.</p>
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